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Suicide Prevention in the Metaverse

A Web3 gaming company shows that making profound impacts on people's lives is not incompatible with growing a business.

A panel of experts joined Roundtable to discuss the future of Web3. In this segment, they discuss what Web3 can provide that Web2 can't—including addressing social causes not typically associated with gaming start-ups. 

One such use-case is suicide prevention for veterans, as Robert Bell explains.

"We're using the metaverse for building a HIPAA-compliant anonymous place, a safe place where veterans can put on goggles and immediately be in a room with 10 other veterans," he says. 

"It looks just like this conversation we're having here. It's so real. We, we had built a 1940s room and you look out the window, see people walking by, but super real. So immediately they're submerged—and no longer looking at the gun."

The entrepreneur Alessandro Patti explains that such projects will resonate with other actors in the space—including VC's—looking to make a difference across a range of causes. 

"This is one of the projects that I really wanted to get behind because it's not just, it's not a money grab, it's not a token. It is a true explanation and depiction of support for people that are actually trying to be in the space."

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Watch the full discussion below:

Roundtable Guests:

Marc LoPresti, Managing Director, Moneta Advisory Partners

Robert Bell, Founder, 2B3D

Alessandro Patti, Serial Entrepreneur

Jesse Crawford, CEO, WE NFT Metaversity